HTML5 multimedia – browser-native video, audio and canvas

Date:
Thu 17th May
Track:
Track 1
Language:
english, italian

Abstract

Although a great number of changes and additions in HTML5 are “under the hood”, certainly one of the most visible new capabilities is the integration of browser-native multimedia, allowing for the use of video and audio in your pages without the need for any messy plug-in-based solution. Add some of the 2D drawing capabilities of canvas into the mix, and you can now control and manipulate multimedia files directly in JavaScript. In this talk, Patrick will give an overview of what’s currently possible, how the API for the new video and audio elements works, where the potential pain points are (particularly when moving to mobile devices), and what lies ahead with the addition of new emerging standards like WebRTC, which allow direct access to your device’s camera.

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